Skylanders

Nintendo 3DS

Action/platforming toys-to-life games.

Highlights character collection menu that involved UI, modeling/texturing, animation, and scripting work.


  • Worked on back-to-back releases of Skylanders Giants and Skylanders SWAP Force, developing unique UI styles each year inspired by other franchise platform releases.
  • Created and implemented the majority of UI art assets.
  • Scripted menus using the Vicarious Visions Alchemy engine visual scripting interface.